Game Developmentunity

Asset Store – Landscape Auto Material v1.62

Asset Store - Landscape Auto MaterialLandscape Auto Material

 

Asset Store – Landscape Auto Material : Landscape Auto Material is a comprehensive terrain and foliage creation toolset that augments built-in capabilities of the game engine. It allows automatic texturing of landscapes based on height, slopes etc, and automated foliage painting, thereby saving many hours of work.

Added support for Unity 2018!

In this pack you also find high quality forest assets with advanced foliage (sub surface scattering \ transmission, dynamic wind etc) and Multi Foliage Brush Tool which allows you to paint with configured groups of objects!

LAM Unity features include:

Terrain shader

  • A set of custom physical-based terrain shaders
  • Automated terrain texturing based on slope and height, with full override ability.
  • Height-based layers mixing
  • Triplanar texturing support, eliminating “stretching” on slopes
  • Multi-UV mixing to reduce repetitive tiles in distance
  • DX11 tessellation support.
  • Additional coloring map to reduce repetitiveness
  • Paintable coloring layer – paint color directly on terrain

Multi-Foliage Brush Tool

  • Multi-foliage brush tool that can paint several foliage types simultaneously – including mixing grass, stones, trees and any other objects.
  • Auto-painter system that intelligently places foliage based on terrain textures, slope, and noise mask, with almost-realtime updates.

Foliage shaders

  • Custom tree shaders with wind animation and leaf translucency (transmission), working with both built-in and prefab-based trees.
  • Custom grass shader with translucency and texture-based wind animation with improved realistic specular wave.

Custom foliage system (FoliagePainter Pro)

  • Fully custom system allowing painting meshes on terrain
  • Supports any shader, not just the ones included in package
  • Automatically batches foliage instances for draw-call reduction
  • Supports fully-static and runtime batching – Can be used to paint ANY prefab on terrain – lights, particle effects, etc.
  • Fully supported by advanced painting tools in the package.

NEW VERSION FEATURES:

  • Improved in-game performance
  • WYSIWYG Editor
  • Improved auto repaint editor system
  • Editor performance improved (more than 3x faster!)
  • Improved Transmission foliage materials
  • Updated post process configuration and demo-scene
  • Smooth LOD Transition for Leave Tree shader
  • Unity 2017 compatibility

Pictures of this Game Development  :

lB6MwSwNNIYYHz66UqInBRH/video%202/18771

 

Direct download links 563 MB :

 Direct download link reserved for subscribers only This VIP  

Dear user to download files, please subscribe to the VIP member

  • To activate your special membership site, just go to this link and register and activate your own membership . >>>register and activate<<<
  • You can subscribe to this link and take advantage of the many benefits of membership.
  • Direct downloads links
  • No ads No waiting
  • Download without any limitation ، all content in website 


 CGArchives Is The Best  

Review

Review

Review this Game Development

User Rating: 2.4 ( 1 votes)

Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button