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Asset Store – Infinite Sci-Fi Shooter Package v1.0

Asset Store - Infinite Sci-Fi Shooter PackageInfinite Sci-Fi Shooter Package

 

Infinite Sci-Fi Shooter Package : Infinite Shooting Package is a product-level shooting game template, let’s take a look at what it contains.

Lighting

Game scene is a closed base, we built it with Unity 2019’s latest HDRP technology, and the light and shadow atmosphere is divided into day and night.

Event flow (supporting customization)

The task system uses a visual blueprint connection, from entering the game’s menu to executing the game task you can do by simply making a node connection in the editor. If you don’t meet the built-in node Functionality, you can create your own task processor with just a few lines of code to help you achieve your cool game!

Character controller

TPS controller and you can easily extend or change it to FPS controller. Thanks to excellent animation blending and motion capture technology, walking, aiming, shooting, and squat walking are incredibly smooth.

AI behavior

In the game, human enemies are constructed with the idea of ‘personification behavior’. The enemy can not only act alone, they can cooperate with each other in battle. The enemy behavior system built into the template can help you quickly create complex product-level game AI.

‘personification behavior’:Monitor & Sneak Module, anthropomorphic animation system based on motion capture files, human natural behavior simulator, bunker behavior system, etc.

Product-level weapon system (supports custom);

Weapon system includes: numerical custom adjustment, recoil simulator A crosshair system that matches the AIM, a weapon switching system, a shell control system that utilizes the object pool, and the like; There are 3 kinds of weapons built into the template. With the weapon system, you can easily adjust the weapon you want.

Built-in air enemy behavior, crawling enemy behavior, large machine BOSS

Three standard enemy modules, they can help you quickly enrich the game. Air Enemy & Crawling Enemies support clustering based on object pools. Object pools are already included in the template. You only need to design and produce your game, and we will solve the performance problem.

Input

The template’s support joystick, mouse and keyboard, and mobile phone touch input.

Infinite Shooting Package Highlight :

  • Character control System
  • Event flow blueprint system(PRO)
  • Behavior tree editor and advanced built-in AI behavior(PRO)
  • Full platform input support
  • Audio mixing controller
  • Localization support
  • Data storage
  • Weapon System(PRO)
  • Pick up System
  • Support Unity 2019
  • Art resources are built on HDRP
  • Hit prompt
  • Runtime debugging

Upcoming update :

  • First Person Controller & More Tutorials
  • Weapon Sandbox System & Article Backpack System
  • More characters and AI behavior

About optimization

Our studio has long been working with Sony Interactive Entertainment and we have our own independent program optimization solution.The core source code in the game has been tested for 4 years. Using this template will give you an international product-level performance advantage.

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Watch the Introduction Video :

 

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