Game Developmentunity

Asset Store – AnyPortrait v1.3.1

Asset Store - AnyPortrait AnyPortrait


AnyPortrait is a great tool to help you create 2D character animations.

You can easily create 2D meshes and use a variety of animation techniques.

What’s New in 1.3.2:

  • Improved game and editor performance
  • Added “Guideline” function
  • Added right-click menu in Hierarchy
  • Added a function to play animations in sync with other character
  • Improved editor convenience
  • Many bugs are fixed
  • Changed the minimum supported version of Unity (2018.4)

What’s New in 1.3.3:

  • Improved editor timer
  • Added “Color Only” modifier
  • Fixed bug related to “undo”
  • Fixed bug related to editing child mesh groups
  • Fixed object selection bug in workspace

Main Features:

  • Work in a powerful GUI editor.
  • Easily create 2D meshes using a variety of tools.
  • Create a character automatically by opening a PSD file.
  • Support clipping mask mesh.
  • Various types of modifiers.
  • Vertex Morphing.
  • FFD, Soft Selection, Blur tools for vertex morphing.
  • Transformation with color animation.
  • Add bones that support IK.
  • Rigging and Bone Animation.
  • Multiple control parameters to control your character.
  • Create a living character by controlling each part of the characters with controller parameters.
  • Configure dynamic and complex animations by setting a number of modifiers.
  • Apply inertia and elasticity effects by adding Physic Modifier.
  • Retarget and Pose Snapshot for making keyframe animations.
  • Animation Events for scripts.
  • Supports 10 languages (English, Korean, French, German, Spanish, Danish, Japanese, Chinese, Italian, and Polish).
  • Animation Curves for accelerated animations.
  • A technique called Auto Loop Keyframe is applied to create a more natural loop animation.
  • Script API that controls various features such as Bone IK, Mesh Color, and Blended Animation.
  • For various objects such as illustrations, joint characters, and moving props.
  • First-time user tutorials, reference documents, script API, and runnable samples on the homepage.
  • Support Sorting Layer / Sorting Order
  • Advanced Screen Capture
  • Support Sprite Sheet
  • Control animations with Mecanim
  • IK Controller using external Bones
  • Auto-Key
  • Automatic Mesh Generation
  • Support Perspective camera for 3D games
  • Billboard feature
  • Export MP4 video
  • Lightweight Render Pipeline is supported
  • Universal Render Pipeline is supported
  • Unity’s Timeline is supported
  • Material Library
  • VR is supported
  • Jiggle Bone

Watch the Introduction Video :




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