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Asset Managment v2.3.9 for Blender

Asset Management for BlenderAsset Management for Blender


Asset Management for Blender : With the Asset Management, you can manage your libraries and add assets directly in Blender with automatic thumbnails creation. Compatible Blender 2.79b for now!

All your Assets in one place!


The only Addon who creates thumbnails for you!

Thumbnail Generator

With the Thumbnail Generator, you can create different types of thumbnails: THUMBNAIL RENDER:The Addon generates the Thumbnail of your assets with the default scene. You can configure the shaders in the preferences and create a custom render. You can tweak everything, add an Ambient Occlusion(AO) shader, hide the floor, add a contour or use the shaders of your asset.

THUMBNAIL OpenGL RENDER : The thumbnail uses the OpenGL rendering with Matcaps, Ambient Occlusion(AO), DOF etc ! This is the fastest way to add an asset to your library with a custom camera angle. You can use all the settings of the viewport, it’s simple and you will like it 😉

THUMBNAIL IMAGE : You can use a picture from your disk or use the Render Result.

Assets features

Linking: You can link objects or materials.

Smart Import: The Asset Management place the asset on the selection!


Nothing Selected: Asset will be placed at the center of the scene.

Object(s) selected: Asset will be placed at the origin of the selected object(s).

Face(s) selected: Asset will be placed on faces and will use normal orientations of those faces.

REPLACE ASSETS : You can replace one or several assets by another, you can do this for linked assets too. The addon jeeps the orientation of the previous asset.

EDIT ASSETS : You can Edit an asset directly from the preview. That allows you to make a fast modification of your asset to have it exactly how it should be. The addon will save your current scene, open the asset scene and when you will save it, the addon will open your scene and your asset will be updated.

AND MUCH MORE : With the Asset Management you can : Choose to use existing materials or group to avoid .001, .002 etc Delete unused data Use active layer The addon saves automatically your scene in the temp when you add an asset to your library Popup to work in full Screen (CTRL + Double LMB) You can choose to put the addon in the panel T or N You can add different types of assets to your library.

  • Inserts
  • Booleans Inserts for HardHops
  • Rigged Characters
  • Grass Essential Setups
  • Furniture for Architecture Visualization
  • Lights Setups
  • Etc..

Scenes features

SAVE YOUR SCENES WITH CUSTOM THUMBNAILS You can save complete scenes in the Asset Management. You can create libraries, categories and add custom thumbnails. This is really simple and fast.

Materials features

SAVE YOUR MATERIALS You can save your own materials in the Asset Management. You can create libraries, categories and manage your materials. You can link materials too.

HDRIs features

You can save your own HDRI’s maps in the Asset Management. You can create libraries, categories and manage your maps. You can add several maps at one time, you just have to select them and click ok! You can also edit your map directly in the 3d view :

  • Rotate the map
  • Hide it
  • Blur it
  • Change the gamma
  • Change the power
  • Change the saturation
  • Etc.

Compatible with other addon’s like Hardops, Carver, Speedflow etc

The Asset Management can be used with all the other add-ons on Blender like Hardops. You can also use it with other render engines since the Asset Management makes an append from the library to your scene. This append keeps all the data attached to your objects, shaders, textures, particles etc. You can create your library easily and use it directly!



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