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Animation Mentor – Course 2 – Body Mechanics

Animation Mentor – Course 2 – Body MechanicsCourse 2 – Body Mechanics

 

Animation Mentor – Course 2 – Body Mechanics : In Animation Basics, you’ll go beyond software to learn how to realistically convey weight, motion and follow through – critical skills on your journey to become a character animator. You’ll start the course by learning how to animate a bouncing ball, and then evolve that bouncing ball through the creation of both “vanilla” and “personality” walk cycles.

Learn How to:

  • Understand critical principles of animation like weight and overlapping action
  • Convey emotions like joy, devastation and concern through sketchbook and posing exercises with our Stu rig
    Go beyond the bouncing ball by learning to express different weights
  • Understand overlapping action by animating motion and follow through using Squirrels, Monster Ball or Bird Ball
  • Animate a simple and straightforward “vanilla” walk cycle
  • Create a stylized walk cycle to showcase personality and emotion

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