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Animating Blood Flow in Maya

Animating Blood Flow in Maya

Animating Blood Flow in Maya

 

Animating Blood Flow in Maya : Creating an animation of red blood cells is one of the most common problems a medical animator is presented with. In this course, Animating Blood Flow in Maya, you will be taught the scientific basics about how red blood cells move through vessels and shown how to replicate this in Autodesk Maya. First, you will be presented with basic information about the physics of blood cells, arteries, and veins. Next, you’ll be shown how to create nParticles in Maya that behave and look like red blood cells. Finally, you’ll be shown how to make these cells interact with their surroundings, the blood vessels. When you’re finished with this Maya course, you’ll not only know the basics of red blood cell animation, but also be taught how to replicate their real-world environment. Software required: Autodesk Maya.


  • Introduction 21m 8s

Introduction 2m 1s
Red Blood Cells 5m 0s
Arteries and Veins 3m 24s
Blood Flow Physics 4m 10s
Red Blood Cell Physics 6m 30s


  • Create an nParticle flow 28m 30s

Placing the Vessel 6m 5s
Directing RBC Flow 7m 27s
Adjusting Flow Physics 7m 23s
Incorporating CFL, Windkessel Effect, and Parabolic Flow 7m 34s


  • nParticle Instancing and Rotation 23m 24s

Simple nParticle Rotation 7m 45s
Complex nParticle Rotation 7m 28s
Creating a Pinch with the Volume Curve 8m 10s


  • Blood Flow Redirect for Branching Vasculature 42m 56s

Adding a Passive Collider for nParticle Rentention 8m 2s
Create a Wrap Influence Object 5m 3s
Animating the Wrap Influence Object 9m 52s
Finishing the Wrap Deformer 6m 56s
Animating Flow in a Branched Artery 7m 47s
Finishing the Branched Artery 5m 15s


  • Vein Valve Animation 33m 22s

Adding Clusters to the Valve 10m 59s
Adding Jiggle to the Valve 6m 17s
Beginning the Vein Animation 6m 12s
Completing the Vein Animation 9m 52s

Watch the Introduction Video :

 

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