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Achieve 3D Photorealism in Blender 2.8: Subway Challenge

Achieve 3D Photorealism in Blender 2.8 Subway ChallengeAchieve 3D Photorealism

 

Achieve 3D Photorealism in Blender 2.8: Subway Challenge : The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.

Requirements

  • Your Current Projects aren’t looking Good, You Wanna Make Look Realistic
  • Achieving Great Results is Important to You
  • You Demand of Yourself Excellence in Skills
  • Softwares Used: Blender & Substance Designer & Gimp

You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Subway: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Who this course is for :

  • You have an Idea in your Head that you want to Visualize in 3D
  • Your Projects aren’t Looking Realistic
  • You are Looking for a Formula to Guide You toward Achieving Photorealism

What you’ll learn

  • Learn the Secret to Turn any Image Reference into a 3D realistic Scene
  • Achieve 3D Photorealism based on Real References NOT Imaginary Scenes
  • Creating Realistic Materials from Scratch using Substance Designer
  • Create a Realistic Walk Animation with Real Shaky Movements
  • 5 Rules for Achieving Photorealistic Lighting
  • Create Clean, Realistic and Optimized Modeling
  • Learn how to use fSpy Addon to Build 3D Environments
  • Master Scale Matching by Creating 2 Different Scenes
  • Learn the Efficient Way to Set Correct UV Mapping in Blender 2.8
  • Improve the Lighting of your 3D Environments

Watch the Introduction Video :

 

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