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Learn to Create a Game-Ready Katana (Blender and Substance)

Udemy - Learn to Create a Game-Ready Katana (Blender and Substance)Learn to Create a Game-Ready Katana

 

Learn to Create a Game-Ready Katana (Blender and Substance) : This course takes you from beginning to finish on 3D modelling, uv-unwrapping, and texturing a game-ready Katana. You will need Blender and Substance Painter to complete this entire course. At the end you will have a stunning 3D asset ready to be imported into your game engine of choice.

  • Learn a complete workflow of creating game assets
  • Become confident in your 3D modelling and texturing skills

Requirements

  • Some navigational experience with Blender 2.8 is recommended
  • You’ll need both Blender 2.8 and Substance Painter

This course is intended for novice-intermediates, but all skill levels are welcome.

Who this course is for:

  • Beginner 3D artists ready to work on game assets
  • Game Developers wanting to learn how to create killer 3D game art

What you’ll learn

  • You’ll learn how to model and texture a game-ready asset in Blender 2.8 and Substance Painter
  • You’ll learn good practices for managing topology
  • You’ll learn how to uv-unwrap
  • You’ll learn how to bake texture maps from a highpoly mesh

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