21 Foundations of Animation
21 Foundations of Animation
21 Foundations of Animation : Times have changed. The 12 principles of animation popularized by Disney are no longer sufficient for teaching animation in the digital age. Enter Dermot O’ Connor’s 21 foundations of animation: universal principles that can be used to create high-quality animation in any style or medium, including hand-drawn and digital animation. Explore how to create a solid, strong, and dynamic poses using the classical drawing rules perfected by golden age artists. Discover how to plan a scene using thumbnails, to have more control over the scene and reduce production time. Find out how to take a pose or expression that is adequate, and push it further. Dermot provides an in-depth review of the other 18 techniques, and then shows all 21 foundations in a single scene, working together.
Topics include:
- Appeal
- Strong design
- Staging a scene
- Acting and pantomime
- Keys and breakdowns
- Straight ahead and pose to pose
- Thumbnails and planning
- Timing, spacing, and easing
- Squash and stretch
- Arcs
- Primary and secondary action
- Silhouette
- Lines of action and reversals
- Anticipation, overshoot, and settle
- Opposing action
- Counterpose
- Leading action
- Breaking joints
- Overlap and follow-through
- Accents and dialog
- Exaggeration
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