Introduction to Houdini 17 Particles
Introduction to Houdini 17 Particles : This course will focus on How to control Particles using Point VOP and wrangle. Through this course, you will learn some of the practical tips and tricks that are used by professional FX artist. Also, learn to create Spark, Sand, Rain, Snow and Wetmap on your own using latest version of Houdini17.
Contents :
- Houdini Interface
- Understanding Particles, POP
- What is Attribute and VEX
- Chapter Two: How to control POP
- How to create velocity using PointVop -Wangle
- Create Sand and Spark-1
- Create Sand and Spark-2
- Create Dotproductusing simple math functions
- Chapter Three:Particle POP in depth
- Create basic Rain, Using POP Solver
- Create Rain
- Create deformation using Ripple Solver
- Chapter Four: Understanding SOP Solver
- Create Snow, Using force in POP solver
- Create robot in Snow
- SOP Solver
- Chapter Five:Particle Rendering
- Sand Simulation
- Sand Rendering
- Sand Rendering – Pixel sample
- Render sphere
- Chapter Six: Introduction to VEX
- How to use Attribute Transfer and point cloud
- Deform based on Image
- More Math functions
- Chapter Seven: Ground Interaction
- Spark Emitting
- Ground Interaction-1
- Ground Interaction-2
- Debris
- Render
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