Video Game Assets Series 3
Video Game Assets Series 3: Create a House from Concept Art : You will learn to model a LAB building using a concept sketch from designer Bala Sutar. I have taken his permission to use his concept art to create the course. Due to copyright issues, the model is not exactly the same.
Requirements
- Student needs to have some knowledge of ZBrush Brushes like ZModeler brush, Substance Painter and basic knowledge of Unreal Engine.
As 240+ students enrolled, I am completing the whole course and adding more videos, because of which I have to turn it into a paid course.
Now you will be able to export from Zbrush to substance painter, texture there, and finally, take it inside the unreal engine.
Who this course is for:
- Game Devs, ZBrush Artists, Unreal engine Users, Substance Painter Users, Video game creators.
What you’ll learn
- Creating a low poly building for Video Games. You will model a building from scratch out of a concept art. This is the third course in the series which was free for first 2 hours.
- After 247 students enrolled, new videos were added and now we have a complete Zbrush to unreal pipeline video – paid course.
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