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V-Ray Next: Unreal Engine Rendering

V-Ray Next Unreal Engine RenderingUnreal Engine Rendering

 

V-Ray Next: Unreal Engine Rendering : The V-Ray Next render engine inside Unreal is a game changer, offering offline and real-time rendering for a variety of 3D projects, including architecture, animation, film, and product design. This course introduces you to the rendering workflow in V-Ray Next, including lighting, texturing with custom and third-party materials, rendering desired elements, and even compositing them with a post-production tool like After Effects. Instructor Brian Bradley also provides a tour of V-Ray Frame Buffer, the display window that allows you to perform color corrections and apply interactive lens effects, as well as high-quality light baking for real-time rendering.

Topics include :

  • Handling UVs
  • Adjusting camera settings
  • Importing materials
  • Lighting in V-Ray Next
  • Working with V-Ray materials
  • Creating basic materials
  • Adjusting quality settings
  • Rendering elements
  • Compositing elements in After Effects
  • Using V-Ray Frame Buffer
  • Light baking in V-Ray Next

Watch the Introduction Video : 

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