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V-Ray 5 Masterclass: Your Complete Guide to V-Ray for 3ds Max

V-Ray 5 Masterclass Your Complete Guide to V-Ray for 3ds MaxV-Ray 5 Masterclass

 

V-Ray 5 Masterclass: Your Complete Guide to V-Ray for 3ds Max : It’s 900 minutes, more than 15 hours of on-demand videos in 75 lessons, covering everything about V-Ray for 3ds Max, including lighting, Materials, Cameras, rendering, etc.

We’ve been working on this course for the past 4 months and it feels amazing to finally be able to make it available to you.

Every single minute of every single video is planned and thought for, you get the top-notch quality you’ve come to expect from MographPlus.

New videos will be added to the course throughout the lifespan of V-Ray 5 after each new release, covering all the new features, these will be available to all the users.

Depending on the plan they choose, additionally, some users will get updates for the next two major release of V-Ray as well. Including V-Ray 6.x and 7.x.

Now, let’s see what we have in store for you, my focus for this course was to introduce new modern workflows that might not be familiar for most people and at the same time, break older norms that no longer make any sense but people still use them.

For example, how many of you use ACES? Pretty sure not many of you. ACES has improved color management by leaps and bounds and most people don’t know how to properly implement it in their workflows, I promise, you will gain a deep understanding of ACES after watching the course.

Or why are we still using the old way of shader creation which includes a lot of trials and errors by dialing very specific reflection amount, Fresnel amount and so on? wouldn’t a more streamlined, customized PBR workflow be better, more realistic and easier for everyone?

Or for god’s sake, why do we still consider Irradiance Mapping a viable GI solution, the last I checked, it is no longer 10 years ago, there are better ways and you’ll get to learn them throughout the course.

Watch the Introduction Video :

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