Unreal Engine – Skeleton Knight Modular 5.4
Unreal Engine – Skeleton Knight Modular
7 Unreal Engine – Skeleton Knight Modular : basic sets of armor – swordsman, with axe, with broadsword, spearman, crossbowman, robber, with hammer
Modular Parts-
7 helmets
7 cuirasses
7 gloves
7 pants
7 boots
4 balaclavas
1 cloak
3 knee pads
3 elbow pads
4 shoulder pads
6 weapons- sword, broadsword, axe, crossbow, spear, dagger, hammer.
6 shields -2 wooden, 4 metal.
all modular parts are compatible with each other (some hats and balaclavas and raincoat are not compatible) , you can assemble different skeleton warriors .
you can change the colors of clothing and armor, add or remove dirt, some torso armor uses fabric simulation
spine 03 is shifted upwards so that the armor does not deform during animation, so in the settings of the skeleton retarget, you need to put the “skeleton” on spine_02,03,clavicle R,L, ball_r,l, head,neck
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:7
Vertex counts of characters: Set
Number of Materials and Material Instances:15 (for 1 set armor – 1 material / for weapon and shield (6/6) – 1 material/ crossbow 1 material/ skeleton 1 material) / 47 MatIns (each part armor has its own MatInst for customization- pants,shoes,gloves and etc)
Number of Textures:58
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
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