Game DevelopmentUnreal Engine

Ready Map Vol 2 – Bridge Environment Nature (5.0+)

Unreal Engine – Ready Map Vol 2 - Bridge Environment Nature

Ready Map Vol 2 – Bridge Environment Nature

 

Unreal Engine – Ready Map Vol 2 – Bridge Environment Nature : This pack is focused on bridges with a complete environment, with road props, vegetation, automaterial, everything for a complete composition. All optimized so you don’t have to focus on the technical aspects and have more time to bring life to your environment.

Some Landscape Items have the RVT function enabled. For them to work correctly, you need to activate the option Enable virtual texture support in Project settings, If you don’t want to use it, just deactivate the option in the material.
342 unique high-quality meshes so you have variety and freedom when building your scene.
128 prefabs to speed up your creation process. (122 BPs of prefabs).
5 prefabs (which has 3 to 9 materials) have 1 special LOD with only one material (such LOD is also available as SM for background use)
3 Dynamic Blueprints, so you can quickly and easily create the wire connection between posts.
16 Master Materials and 82 Material Instances with variety of customization.
Compatible with Lumen.
All assets are optimized to offer the best possible performance.
1 Vehicle.
Auto Material Landscape with very high quality procedural vegetation
Vegetation texture ready for future updates.
Vegetation with materials ready for color change (Following the seasons – Simplified)
All trees and 6 grass have Billboard with last LOD (8 tris)
Intermediate LODs (Variables 1 to 5) have tris and shadow reduction in parts that don’t affect the visuals.

Collision: Yes

Most collisions use the “Use complex collision as simple” option for full collision accuracy.
We optimize the collision using the “LOD for collision” option between 2 and 4 (Uses a specific LOD as a collider).
All SMs have simple collision primitives from 1 to 6 at most.
A few SMs are not in the above pattern like the grass that has the collision preset as “No collision”.

Technical Details

  • Blueprints: 125
  • Total Meshes: 470
  • Unique Meshes: 333
  • Prefabs: 126
  • Materials: 16
  • Material Instances: 88
  • Material Function: 24
  • Textures: 184
  • Textures Resolution: 4k/2k/1k/512

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