Game DevelopmentUnreal Engine

Unreal Engine – Medieval Kingdom v4.25

Unreal Engine - Medieval Kingdom Medieval Kingdom

 

Medieval Kingdom is a next-gen PBR 3D modular art package which contains 500 models to create your own RPG or RTS Game with Top-Down View or First Person (please keep in mind that the art is stylized that means that some objects might look over sized in FPS view).

All that packed into one easy-to-use package that comes with 11 Scenes, Shaders: Simple Water, Light Shaft , 4k Textures, 2 Custom LUT Color Profiles. Perfect for desktop, consoles, AR, mobile & VR!

Elements + Variations:

  • 28 Buildings made using modular elements described below to show you the full potential of modularity
  • 11 PBR Grounds + terrain material shader for terrain paint blending (example scene included).
  • Buildings’ Modular Elements and Variants Chimney // Decoration Fills & Arcs // House Extensions // Market Structures // Roof Window Extensions // Roofs // Stairs // Tower Modules // Walls // Doors
  • Effects (VFX) & Particles 8 Window & Portal Shafts made using custom shader // Fire Embers // 1 Fog Volume // 1 Variation of Leaves Particles // Local Lamp & Window Spark Particles
  • Props & Decoration Elements 40+
  • Market Food Apple Beetroot Carrot Cheese Big Cheese Small / Meat // Pumpkin
  • Rocks, Mountains & Stones Huge Stone Rocks // Background Mountains // Ruins Rocks & Stones // Magic Stones // Decoration Stones Stone Walls Stone Bridges
  • Vegetation Trees Variants Including 6 Unique Types of Trees // Bushes // Flowers // Grass & Ferns // Ivy’s

Technical Details

Features:

  • Added custom colliders to all meshes for a precise physics & colliding.
  • Trees, Grass, Ivy, Bush, Ferns, Leaves Animated using Vertex Displacement Shader ,Texture Sizes: (please list resolutions for each texture)
  • 4k Textures for each material PBR material channel AO, Roughness, Normal Map, Height Map, Detail Masks
  • easy to use – drag & drop workflow and you’re ready to go
  • Modular Workflow
  •  ready-made presets for quick preview of different look
  • constant updates and new features
  • active development & support
  • clean & unique modern style

Collision: (Yes automatically generated)

Triangle Count:

  • Example SM_Leafs_Tree Triangle Count [ LOD3 991 // LOD2 1981 // LOD1 3961 // LOD1 7922 ]
  • Example SM_Stone_5 Triangle Count [ LOD3 254 // LOD2 419 // LOD1 680 // LOD1 1361 ]
  • Example SM_Big_Barrel Triangle Count [ LOD3 194 // LOD2 387 // LOD1 772 // LOD1 1546 ]
  • Example SM_Building_1 Triangle Count [ LOD3 3231 // LOD2 6461 // LOD1 12,921 // LOD1 25,841 ]

LODs: 4

Number of Meshes: 502

Number of Materials 10 and Material Instances 115

Number of Textures: 425

Supported Development Platforms: Desktop Mac, Windows / VR / PS4 / Xbox / Oculus / Gear VR

Pictures of this Game Development :

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