Unreal Engine – LGUI – 3D UI for UnrealEngine
Unreal Engine – LGUI – 3D UI for UnrealEngine : LGUI (Lex GUI) – Powerful 3D UI System, Nested Prefab Workflow, Tween Animation Library.
Features:
Full source code
Create UI directly inside level editor
3D UI in world and screen space
Nested prefab for UI and other typeof actors
Dynamic font
Dynamic SDF font
Dynamic atlas packing
Full editor integration
Full Blueprint support
Horizontal/ Vertical/ Grid Layout control
Component based workflow
Flexible event system
Use prefab to store UI as asset, and restore it at runtime or editor
Tween animation system for UI and UE4’s build-in objects, and extensible for custom objects
Rich Text
UIEffect(Shadow, LongShadow, Outline, GradientColor)
Text Animation
SpecialEffects(BackgroundBlur, BackgroundPixelate)
Code Modules:
LGUI (Runtime)
LGUIEditor (Editor)
LGUIK2Nodes (UncookedOnly)
LTween (Runtime)
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