Game DevelopmentUnreal Engine

Unreal Engine – Dynamic Combat System – Archery

Unreal Engine - Dynamic Combat System - ArcheryDynamic Combat System

 

Dynamic Combat System – Archery : Third Person Archery System implemented entirely in blueprints.

Technical Details

Number of Animations: 44

  • 29 Locomotion Animations(2 Blendspaces & AimOffset)
  • 15 Additional Animations(Attack/GetHit/Roll etc.)

Number of Blueprints: 107

  • Number of Actor Components: 15
  • Number of Blueprint Interfaces: 14
  • Number of Widget Blueprints: 20
  • Number of Animation Blueprints: 4
  • Number of Behavior Tree Nodes: 12
  • Number of Anim Notifies: 11
  • Number of Item Blueprints: 31

Number of Sound Cues: 9

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