Game DevelopmentUnreal Engine

Unreal Engine – Arcade Vehicle System v4.25

Unreal Engine - Arcade Vehicle System Arcade Vehicle System


Arcade Vehicle System : ArcadeVS is a C++ physics vehicle system that’s super fast to setup, easy to configure and makes fun to drive vehicles!

Technical Details


  • Full Vehicle System logic in C++ for high performances
  • RayCast Suspension system with compression, damping and adherence tuning
  • Acceleration, braking and reverse, turning
  • Customizable drifting mechanic
  • Jumps!
  • In air stabilization setting for either roll overs or arcade like super stabibility
  • Center of mass offset, adherence force offset and many other nice parameters
  • Blueprints API, events for all state changes. Accelerate Start/Stop, Can Drift, Drift Start/Stop, etc.
  • All vehicle state values and forces exposed to Blueprints
  • All functions can be overriden in C++, easily add your own logic or change the default one


  • Sports Vehicle, suspensions animations, tilt and roll movements, realistic settings.
  • Kart Vehicle (2 presets), fully textured mesh with materials, VFXs, Blueprint animations. Super stable with infinite drifting!
  • Test Vehicle with regular vehicle default settings. Simply replace the vehicle mesh and you’re ready to go!
  • 2 Skeletal Mesh Animation Blueprints, handle suspension compression, wheels direction and rotation, Tilt / Roll and drift movement.
  • 1 Player Controller class

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