Arcade Vehicle System
Arcade Vehicle System : ArcadeVS is a C++ physics vehicle system that’s super fast to setup, easy to configure and makes fun to drive vehicles!
- Full Vehicle System logic in C++ for high performances
- RayCast Suspension system with compression, damping and adherence tuning
- Acceleration, braking and reverse, turning
- Customizable drifting mechanic
- In air stabilization setting for either roll overs or arcade like super stabibility
- Center of mass offset, adherence force offset and many other nice parameters
- Blueprints API, events for all state changes. Accelerate Start/Stop, Can Drift, Drift Start/Stop, etc.
- All vehicle state values and forces exposed to Blueprints
- All functions can be overriden in C++, easily add your own logic or change the default one
- Sports Vehicle, suspensions animations, tilt and roll movements, realistic settings.
- Kart Vehicle (2 presets), fully textured mesh with materials, VFXs, Blueprint animations. Super stable with infinite drifting!
- Test Vehicle with regular vehicle default settings. Simply replace the vehicle mesh and you’re ready to go!
- 2 Skeletal Mesh Animation Blueprints, handle suspension compression, wheels direction and rotation, Tilt / Roll and drift movement.
- 1 Player Controller class
Direct download links 39 MB :
CGArchives Is The Best