Game DevelopmentUnreal Engine

Unreal Engine – Abandoned Amusement Park

Unreal Engine - Abandoned Amusement ParkAbandoned Amusement Park


Abandoned Amusement Park : Most of the rides are from the USSR era. Though this is a rather post-apocalyptic environment, the assets are animated and blueprinted using Physics Constraint.

Technical Details


  • Animated assets
  • Layered landscape with puddles
  • Trees, grass, and flowers
  • Road Meshes and Materials ready for Vertex Paint
  • Particle Effects for falling autumn leaves
  • Custom SkyBox

Texture Sizes: 512×512 – 4096×4096

Collision: Yes, custom and automatically generated

Vertex Count: 10 000 on average, 107 000 for Ferris Wheel

LODs: generated inside Unreal Engine 4 with custom settings

Number of Meshes: 50

Number of Materials and Material Instances: 44

Number of Textures: 124

Supported Development Platforms: PS4, Xbox One, Windows

Supported Target Build Platforms: Windows

Watch the Introduction Video :


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