Unity3D + Amazon Cognito: The ultimate guide
Unity3D + Amazon Cognito: The ultimate guide : This course is divided into two main sections: using Cognito as a user directory and as an authorization service. In both sections, I will look into theoretical concepts and then provide examples of implementations with Unity3D. I conceived this course as a practice guide; we will learn how to use the AWS console and have hands-on activities with live coding on Unity. At the end of this course, I want you to be able to build an entire user management system with Unity3D and Amazon Cognito and also use Cognito to access other Amazon services such as S3, Lambda, and DynamoDB.
If you are a game developer or a cloud specialist, there are plenty of situations in which you can make Unity3D and Amazon Cognito work together. Imagine that you have created a successful game with Unity and want to give your players the opportunity to register and log in to it. You could achieve this by integrating your game with a Cognito user pool. In this course, we will see how to create a Cognito user pool and integrate it with Unity registering, authenticating, and deleting users, among others.
Now, imagine that your users need to access Amazon services, such as S3 or DynamoDB for example, to upload a profile picture or to save a game. Whether you allow authenticated users or anonymous users to access those services, you will need to use Amazon Cognito, this time with an identity pool. In this course, we will see how to call a Lambda function, upload a picture to an S3 bucket, and store data in a DynamoDB table from Unity.
- Integrate Amazon Cognito and Unity3D
- Use Amazon Cognito as a user directory for Unity
- Use Amazon Cognito as an authorization service for Unity
- Use the AWS console and write functional code in Unity3D
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