Unreal Engine 5: Creating Main Menu
Unreal Engine 5: Creating Main Menu
Unreal Engine 5: Creating Main Menu : Create Optimized and Professional Menus with Widget Blueprints from scratch (Beginner to Advanced).
Fundamentals for creating Professional and game-ready Main Menus.
UI Animation for Beginners: Hover Buttons, Dialog Boxes and more.
Optimization techniques and best practices that are not shown on Youtube!
Responsive UI for all devices: Mobile/Tablet/PC/Laptop/TV.
Nesting Widgets (in depth explanations).
Import and play Videos and Background Music in game.
Change the Video Settings in game.
Animated Logo Splash Screen.
Game Intro with Video and a Skip Button.
Custom Events, Functions, Variables, Timers.
In this course you will learn how to create Main Menus for your games, using Unreal Engine 4/5.
The Menus you are going to create will be fully responsive for EVERY screen size, such as: Mobile/Tablet/PC/Laptop/TV.
This means, the Menus you are going to create will look beautiful and organized on every device.
Why this Course is special:
- You can use any versions of Unreal, from UE4, UE5 and newer
- You will learn Optimization techniques and best practices that are not shown on Youtube
- Learn how Canvas Panels are used everywhere, but it should be avoided
- This Course is for very Beginners and Advanced users
- We are gradually increasing the complexity as we progress
- Each and every lesson explained in great detail, in easy to follow and understandable way
- The goal for this Course is to ensure that you’ll understand each and every UI element and Blueprint we do
By the end of this Course, you will master the following and more:
Widget Blueprint Fundamentals:Design captivating, highly optimized, professional and production-ready Menus.
Blueprint Programming:Navigate through screens, change Video Settings, UI animation, Loading screens and more.
Blueprints best practices and optimization:
- What can cause unnecessary draw calls and impact performance
- How to optimize UI elements to improve performance
- How to avoid using Canvas Panel and what you should use instead
- Clean, tidy and organized Blueprints for readability and performance
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