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Motion: Principles of Motion Graphics (2020)
Principles of Motion Graphics Motion: Principles of Motion Graphics (2020) , instructor Ian Robinson covers the core concepts and…
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Utilizing Design Representations in Inventor
Utilizing Design Representations Utilizing Design Representations in Inventor : Throughout these lessons, we’ll create and use representations for views,…
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Advanced Adjustment Layers and Blend Modes (2020)
Advanced Adjustment Layers and Blend Modes Photoshop: Advanced Adjustment Layers and Blend Modes (2020): From powerful shortcuts to precise…
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Enscape Essential Training for Revit
Enscape Essential Training for Revit Enscape Essential Training for Revit : When you’re facing a looming deadline or an…
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ArtStation – SciFi Mech Design in Blender
SciFi Mech Design SciFi Mech Design in Blender is a comprehensive video course showcasing advanced hard-surface modeling workflows and…
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Inventor Essentials – Multi-body Part Design
Multi-body Part Design Inventor Essentials – Multi-body Part Design allows you to model complex parts that can be utilized…
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Artstation – Cyberpunk Sam – From Sketch to Final
From Sketch to Final Cyberpunk Sam – From Sketch to Final : This tutorial covers the process of creating…
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CGFastTrack – Polygon Modeling Boot Camp Volume 1 – 3
Polygon Modeling Boot Camp Polygon Modeling Boot Camp Volume 1 – 3 : Vol. 1: Dungeon Grab your mouse…
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Automotive Modeling in Maya
Automotive Modeling Automotive Modeling in Maya : Computer generated cars are a staple of film and commercial projects. Whether…
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Character Creator Pipeline Training – Making a toon character
Character Creator Pipeline Training Character Creator Pipeline Training – Making a toon character : Follow the step-by-step tutorials by…
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