The Gnomon Workshop – Pre-Visualization for Film
Pre-Visualization for Film
Pre-Visualization for Film : Many of today’s films are extensively pre-visualized using 3D tools, in order to block out scenes and plan for both on-set shoots and visual effects. In this title, Jason Michael Hall will show you the power of pre-viz and how much a single artist can achieve in a relatively short amount of time. The demonstration will also prepare you for what it will be like to work as a pre-viz artist in the film industry. Starting from an empty scene in Maya, Jason will show the process of building assets and setting up your scene, including free and affordable resources for retaining assets and streamlining your workflow. Followed by a discussion on cameras and cinematography basics, he’ll take you through the blocking stage to a fully realized action sequence while discussing efficiency, organization, cinematography techniques, and tips and tricks to speed up and streamline your workflow.
Contents :
- 01. Introduction
- 02. Organization
- 03. Resources
- 04. Building the Environment
- 05. Camera Lenses Type, Moves and Terminology
- 06. Setting Up the Scene
- 07. Basic Rule
- 08. Setting Up your First Shot
- 09. Quick FX, Glass Shatter Card
- 10. Continuing Shot Blocking
- 11. Finishing the Blocking Pass
- 12. Polish
- 13. Critique and Final Thoughts
lB6MwSwNNIYYHz66UqInBRH/video%20g/36835
Direct download links 3.3 GB :
Direct download link reserved for subscribers only This VIP
Dear user to download files, please subscribe to the VIP member
- To activate your special membership site, just go to this link and register and activate your own membership . >>>register and activate<<<
- You can subscribe to this link and take advantage of the many benefits of membership.
- Direct downloads links
- No ads No waiting
- Download without any limitation ، all content in website
CGArchives Is The Best
Review
Review
Review this tutorial