Substance Designer for Architectural Visualization

Substance Designer for Architectural VisualizationArchitectural Visualization

 

Substance Designer for Architectural Visualization : Creating procedural materials is an important part of a modern visualization workflow. In this course, learn how to quickly create a variety of architectural materials in Allegorithmic Substance Designer, for application in design-visualization projects. Structured as a series of case studies on common material types such as mosaic tile, wood tile flooring, and woven mesh, this course incorporates techniques for crafting custom materials as needed for a design while staying true to the manufacturer’s intentions. Discover how to create height, normal, and ambient occlusion maps for your substances, mask pattern components to simulate custom material blending such as mixed tile, test your materials in Unity to see how they’d appear in a real-time application, and more.

Topics include :

  • Mosaic and metallic tiles
  • Determining tile patterns
  • Varying tile roughness
  • Exposing parameters for design flexibility
  • Testing tiles in a scene
  • Crafting subtle metallic properties
  • Terrazzo
  • Patterned tile for accents
  • Wood tile flooring
  • Creating wood grain from noise
  • Ashlar veneer
  • Molded wall panels
  • Woven mesh

Watch the Introduction Video : 

lB6MwSwNNIYYHz66UqInBRH/video%202/20477

 

Direct download links 1.4 GB :

 Direct download link reserved for subscribers only This VIP  

Dear user to download files, please subscribe to the VIP member

  • To activate your special membership site, just go to this link and register and activate your own membership . >>>register and activate<<<
  • You can subscribe to this link and take advantage of the many benefits of membership.
  • Direct downloads links
  • No ads No waiting
  • Download without any limitation ، all content in website 


 CGArchives Is The Best  

Review

Review

Review this tutorial

User Rating: Be the first one !
Exit mobile version