Maya Fluid Basics
Maya Fluid Basics: Simulate & Render Dry Ice Smoke Cloud : Maya fluid simulation is so much fun.In this course you are going to create dry ice effect simulation inside Autodesk Maya in such a simple way that you have not seen this kind of techniques tips and tricks before. That is why
I am Really excited to teach you those techniques which is hidden inside Maya fluid and this kind of techniques tips and tricks is totally good for this kind of simulation and the knowledge you are going to gain from this class which you can apply in any circumstances while creating any kind of smoke fume ash cloud ETC.
In This Class You Are Going To Learn:
- Creating geometry for fluid simulation
- Detailed explanation of nParticle with Mel script
- How to solve fluid and geometry collision issues
- Rippling effects of smoke to get natural behavior of dry ice
- The power of dissipating smoke in art directed way
- How to use volume Axis field in order to focus on individual motion of you simulation
- Lastly you are going to cache these nParticles and fluid in order to get a proper looking render
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