Simply Maya – Introduction to Hard Surface Modeling

Simply Maya - Introduction to Hard Surface Modeling

Introduction to Hard Surface Modeling

 

Introduction to Hard Surface Modeling : In this tutorial we create a Dalek assault claw, covering a variety of hard surface modeling techniques in Maya. Topics include curves, extrusions along curves, motion paths and animation snapshots. The simple model allows us to show many modeling techniques in a short period of time. In the final part we also look at how to create contour renders in Maya.

Contents :

  • Part 1 – Basic setup
  • Part 2 – Creating the back handle
  • Part 3 – Modeling the tubes with curves
  • Part 4 – Repurposing smooth geometry
  • Part 5 – Creating the claw hinges
  • Part 6 – Modeling the main claw
  • Part 7 – Finishing details
  • Part 8 – Contour rendering the final piece

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