Sci-fi Environment Design in Blender By Jan Urschel

Gumroad – Sci-fi Environment Design in Blender By Jan UrschelSci-fi Environment Design

 

Sci-fi Environment Design in Blender By Jan Urschel : Learn to create a moody sci-fi interior/exterior scene. We explore different lighting scenarios, a variety to surfaces and materials to help push your scenes further. Bonus: a little spaceship kitbashing action.

What topics are covered?

  • modeling, shading and lighting of the environment
  • how to repurpose older models for something new
  • basic lookdev and rendering with Eevee and Cycles
  • Quick overview of Photoshop paintover

Who is it for?

  • Designers/Artists/Creatives who are interested in new ways to create.

What will I get?

  • 2 hour video tutorial with narration
  • 3D source BLEND file
  • PSD file
  • textures

What do I need to have before I start:

  • Blender 2.82
  • basic knowledge of Blender
  • experience with digital image making workflows
  • Adobe Photoshop or equivalent

Who made this?

My name is Jan Urschel and I’m a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.

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