Rendering for Composites in 3ds Max with Joel Bradley
Rendering for Composites
Rendering for Composites in 3ds Max with Joel Bradley : Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing. In this course, Joel Bradley shows how to break a project down into manageable pieces with 3ds Max’s Render Elements feature and manage the render passes with the State Set tools. He explores this pipeline via three mini projects that take a shot from breakdown to final composite. First, he sets up and renders the elements in 3ds Max. Second, he “pre-composites” and outputs the files using the Compositor Link panel. Finally, Joel jumps into After Effects, where he adds post-production effects such as per-object color corrections, reflections and refractions, atmospheric haze, and motion blur.
Topics include :
- Making a pipeline decision
- Understanding how state sets work
- Using state sets for rendering passes
- Setting element parameters
- Creating a custom matte pass
- Installing Compositor Link
- Outputting rendering footage to After Effects
- Adding post-production effects in After Effects
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