Game DevelopmentUnreal Engine

Redwood Forest Collection v4.20-4.21

Redwood Forest

 

Redwood Forest Collection v4.20-4.21 : All assets you need to build a photorealistic giant sequoia forest.

High resolution models and textures of mountain redwood trees, rocks, debris, plants and more. All assets with full sets of LODs, tweaked for maximum performance at highest photo realistic quality. The trees come as hero and painter versions, both have large distance LODs to create massive forests. There is a large variation of fully setup foliage actors, ready to paint an entire forest with plants, twig and rock assets. A fully paintable ground material with 4 different surface types. Also included, a dynamic water material to create rivers and streams as well as fully scriptable wind system and procedural snow/winter shader system. All materials a highly tweakable and can be customized easily with new textures to fit project specific needs.

FEATURES:

  • High resolution models and textures
  • Photorealistic quality
  • Procedural forest generation
  • Procedural snow/winter shader system
  • 4 paintable automated landscape layers with procedural water puddles
  • Procedural slope material
  • Procedural ground cover detail meshes
  • Dynamic river and stream material with particles
  • Procedural moss material function
  • Full displacement support (Optional)
  • Material wind system
  • All highly tweakable and easy customization
  • Full set of LODs for most assets + billboards
  • Two 1qkm example forest maps (Not optimized for gameplay)

Technical Details
ASSET LIST:

  • Large Trees: 8
  • Medium Trees: 2
  • Small Trees: 2
  • Ferns: 10
  • Grass: 15
  • Var. Plants: 14
  • Hanging Plants: 5
  • Ground Cover: 29
  • Rocks: 9
  • Slopes: 12 (4×3)
  • Debris: 7
  • Background: 2
  • Ground Materials: 9
  • Particles Systems: 6

Physically-Based Rendering : Yes

Texture Size : the majority of assets use 4096×4096 base color, normal and utility textures

Collision : Yes (automatically generated)

Vertex Count : ~16000/4000/150 (trees) ~2000-150 (medium assets), ~1500-100 (plants)

LODs : 1-3 Levels of LOD

Number of Meshes : 125

Number of Materials and Material Instances : 157

Number of Textures : 141

Intended Platform : PC

Platforms Tested : PC

Pictures of this course :

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