Polymodeling in Houdini
Polymodeling in Houdini : You will learn modeling in the best VFX application: Houdini.
This course focuses on Polymodeling (not procedural modeling, although we ill be borrowing some of the intelligence of procedural modeling). It is the same modeling you would find in Maya, 3dsMax, Cinema4D, Blender…
Houdini stands out with several unique power aspects, one of them is procedural modeling. You need to know Houdini also does great polymodeling.
Project Description
1st : Although it is not your objective to model a park bank, please follow the steps and do as I do. You will be surprise how your hands will get used to fast modeling
2nd : grab a reference image of a similar object and model it using the same technique
Do not attempt to model a huge object with plenty of parts, it will take you a long time and mistakes are more costly. In the beginning only work on smaller objects (less complex) until you get used to it. Then model a more complex objects (double the parts, an so on).
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