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Pluralsight – Motorcycle Modeling Techniques in Maya

Pluralsight - Motorcycle Modeling Techniques in MayaMotorcycle Modeling Techniques

 

Motorcycle Modeling Techniques in Maya : Learn a time-saving workflow for modeling motorcycles and production-ready techniques to hard-surface modeling with design constraints, how to build machines and man-made parts, and methods of adding detail for realism. Contains over eight hours of self-paced training for artists using Maya. Popular highlights include: Hard Surface Modeling; Polygon Modeling Techniques; Understanding Fabrication Process; Motorcycle Parts and Components Overview; NURBS to Build Motorcycle Frame; Adding Realism with Modeled Detail; mental ray Shaders to Blend Complex Geometry; Booleans to Create Complex Shapes; Creating Seam Detail; Adding Welds to Metal Pieces; Adding Bevels to Edges; Modeling Different Types of Materials; Adding Imperfections and Details; Applying Different Surface Materials; HDRI Lighting; Car Paint Shader; Using Naming Conventions; Setting up Hierarchies for Posing; Repurposing Geometry; Tire Treads with Bump Map.

Software required: Maya 2009 and up.

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