Pluralsight – 3ds Max to MotionBuilder Integration
3ds Max to MotionBuilder Integration
3ds Max to MotionBuilder Integration : In this set of tutorials we will explore inter-operability features between 3ds Max and MotionBuilder. We’ll explore inter-operability features between the two applications as we learn how to retarget animation to Biped, CAT and custom rigs! We’ll learn efficient ways animation can then be modified in both applications to improve character performances. In the end, you’ll learn how to use the rigging and animation tools in both 3ds Max and MotionBuilder to retarget and enhance your character animations with time-saving techniques.
Software Required: Autodesk 3ds Max 2013
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