Maya Animation Fundamentals
Maya Animation Fundamentals : Knowing basic animation techniques isn’t always enough to have the ability to create professional looking animations. Often times you’ll need to dive deeper into specific toolsets in order to help elevate your work to the next level. In this course, Maya Animation Fundamentals, you’ll learn all about the animation tools within Maya 2017. First, you’ll learn about the playback controls and time slider. Next, you’ll explore keyframes, animation preferences, visualize tools, and the graph editor. Finally, you’ll start digging into Maya’s MASH animation toolset. When you’re finished with this course, you’ll have a great understanding of animating in Maya 2017 and how you can apply it to your own animation projects. Software Required: Maya 2017.
Contents :
- 1- Playback Controls and Time Slider 9m 4s
Playback Controls 5m 57s
Adding and Removing Frames 3m 7s
- 2- Understanding the Animation Preferences 19m 36s
Adjusting the Time Slider Preferences 7m 41s
Adjusting the Playback Preferences 6m 50s
Learning About the Playback Speed Preferences 5m 3s
- 3- Setting Keyframes (Creating a Basic Animation) 32m 14s
Learning How to Set Keyframes 8m 4s
Animating the Robot’s Powercore 8m 56s
Animating the Robot’s First Missile Turret 9m 20s
Animating the Robot’s Second Missile Turret 5m 52s
- 4- Understanding the Graph Editor 55m 16s
Learning How to Navigate in the Graph Editor 9m 32s
Moving Keyframes and Values 8m 6s
The Difference Between the Auto Tangent and Spline Tangent 8m 15s
Learning About the Rest of the Tangent Types 9m 49s
Advanced Techniques for Adjusting Tangent Handles 10m 26s
Animating a Ball Bounce and Creating an Infinite Cycle 9m 6s
- 5- Using the Time Editor Tool 30m 45s
Using the Time Editor to Create Animation Clips 8m 18s
Exporting and Importing Animation Clips 6m 30s
Setting up an Animation Sequence in the Time Editor 5m 24s
Creating a Blend Between Two Animation Clips 10m 31s
- 6- Diving into the Visualize Tools 19m 21s
Setting up an Editable Motion Trail to Track Arcs 8m 1s
Learning About the Ghost Visualize Tool 6m 2s
Learning About the Animation Snapshot Visualize Tool 5m 17s
- 7- Creating an Animation That Follows a Path 20m 13s
Using the Motion Path Constraint 8m 4s
Adjusting the Spacing on the Motion Path Animation 5m 20s
Adding Side to Side Rotation 6m 47s
- 8- Quick Look at MASH Animation Toolset 17m 14s
Creating a MASH Network 8m 37s
Fine Tuning the Mash Animation 8m 36s
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