Lighting a Scene for Feature Film with V-Ray in Maya

Lighting a Scene for Feature Film with V-Ray in MayaLighting a Scene for Feature Film

 

Lighting a Scene for Feature Film with V-Ray in Maya : In this Maya tutorial we’ll explore feature film lighting techniques using V-Ray in Maya and NUKE. Throughout these lessons we’ll look at the steps required to set up advanced film lighting. We’ll start by using an image-based lighting setup and four point light setup. Along the way we’ll use Alembic to export our geometry and camera, then we’ll create precomps/lighting comps using NUKE. By the end of this Maya training you’ll have a solid understanding of the workflows that are required to light a scene in a feature film.

Software required : Maya 2014, V-Ray 2.4, NUKE 7.

  • Setting up our Maya/V-Ray lighting scene
  • Bringing in our character
  • Beginning to set up the textures
  • Setting up image based lighting
  • Image base lighting
  • Custom lights set up
  • Continuing to set up custom lights
  • Optimizing our character for final render
  • Background shaders and textures
  • Exporting camera and geometry with Alembic
  • Finalizing our light comp

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