Learning KeyShot
Learning KeyShot : In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.
Contents :
- Navigating the KeyShot interface
- Configuring performance settings
- Managing the objects in a scene
- Importing assets into KeyShot
- Assigning and modifying materials
- Setting up the final render
- Creating materials
- Working with transparency and refractions
- Using objects as lights
- Creating a turntable animation
- Animating parts of objects
1. The KeyShot Interface
Overview of the KeyShot interface 4m 40s
Navigation in KeyShot 2m 50s
Performance settings 3m 11s
Manage scenes 2m 32s
Select and move objects 3m 43s
File management 2m 24s
2. Create a Simple Render
Import assets into KeyShot 2m 25s
Assign materials 4m 13s
Modify materials 4m 39s
Add texture maps 3m 49s
Lighting the scene with images 4m 10s
Set up the final render 4m 18s
3. Work with Materials
Create materials 5m 51s
Work with transparency and refractions 5m 4s
Transparency and render quality 5m 32s
Bump and opacity mapping 5m 7s
Manage materials across multiple objects 3m 38s
Use material graphs 4m 32s
4. Lighting and Rendering
Use the HDRI editor to create lights 6m 1s
Use objects as lights 3m 24s
Use backplate images 3m 6s
Work with cameras 5m 16s
Create depth of field 2m 9s
5. Animation
Create a turntable animation 2m 37s
Animate parts of objects 2m 59s
Camera animation 3m 46s
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