Learn Character Animation
Learn Character Animation for Games using Maya : In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. Here he shows us how to create a walk cycle, run cycle, hit reaction animation, and a simple traversal animation while either animating from scratch, using reference, or a combination of both. The pre-rigged character is also available as part of the course for you to practice with! (Students – please look under Section 1 / Lecture 1 downloads for the character to use with the lesson.)
Requirements
- Autodesk’s Maya
Who this course is for:
- Beginner to Intermediate animators
- Those with a basic understanding of animating a rigged character
What you’ll learn
- Learn the basics of Character Animation for games
- Learn how to create a walk cycle, run cycle, hit reaction, and traversal animations
- Learn to create animations from scratch, using references, or a combination of both
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