Introduction to Particle Dynamics and Fluids in Houdini
Introduction to Particle Dynamics and Fluids
Introduction to Particle Dynamics and Fluids in Houdini : In this class, I will introduce you to dynamics and simulations in Houdini, to get you up and running quickly and gain an understanding of Dynamics Operators (DOPs). In addition we will also be exploring the basics of fluids by creating a fluid simulation. In this class we will cover the following along the way all while creating a procedural animation:
- Geometry Creation
- Particle Creation.
- Fluid Simulations.
- Lighting Basics.
- Mantra Shading and Rendering.
Prerequisite Knowledge : A basic understanding of 3-D concepts. I will walk you through the basics of getting around in Houdini but having an understanding of how 3-D applications work is a plus.
Project Description
For your class project create a custom particle emitter and a fluid and direct the animation. Once you have built your system export out either a still frame or a short clip of your animation. Your particle simulation could be anything (soda and ice cubes, fruit slices and water, etc.).
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