Intro to 3D Game Development Masterclass in Godot

Intro to 3D Game Development Masterclass in Godot

Intro to 3D Game Development Masterclass in Godot

 

Intro to 3D Game Development Masterclass in Godot : Learn how to build a 3D game from scratch in the Godot game engine with character controls, menus, dialogue, and items!

  • Learn how to use the Godot game engine to create scenes with objects, lights, cameras, and a character that the player can control.
  • Learn the basic infrastructure common to most games; including menus, saving and loading, game settings, and background music.
  • Build an event management system that can display dialogue complete with choices, animate characters, move the camera, fade in and out, and mark progress.
  • Build an inventory system that allows the player to pick up items, view them in a menu, drop, use, or equip items, and trade them with NPCs.

 In this course, we will start with a blank project and start by learning the basics of a third person character and camera controller popular in modern action adventure games.  From there we will add the essential elements that are common to most games such as menus, settings, music, saving, and loading.  Next we will add an event system capable of producing complex branching dialogues and cut-scenes complete with animation and camera movements.  Lastly we will add an inventory system which will allow the player to pick up money and items, see them in an inventory menu, drop, use, or equip their items, and trade them with NPCs.

You’ll also learn useful skills for working with the Godot game engine, organizing, and designing your projects to be more scalable.  You will be learning how to code with GDscript, with everything explained in detail.  Our scripts will be written to be highly customizable and reusable.  All of the project files will also be available on GitHub if you need to review the project as it was after completing each lesson.  These videos were recorded using Godot version 4.2.2 and everything is compatible with Godot 4.3.

This course contains:

  • Introduction to 3D Game Development
  • Game Development Essentials
  • Dialogue & Events
  • Inventory & Shops

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