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Growing Structures – Branches and Veins in Cinema 4D
Growing Structures
Growing Structures – Branches and Veins in Cinema 4D : Growing organic tentacle-like structures, capillaries, veins, branches, vines e.t.c. is a very interesting effect, that can be achieved using volumes, fields and a few more tricks.
In this series, Noseman will show you how to create a setup where you can grow these structures, with a great degree of art-directability, while retaining a high degree of procedurality.
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