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Blender Market – Curves to Mesh v2.4.0

Blender Market – Curves to Mesh Curves to Mesh

 

Curves to Mesh : Create and configure mesh surfaces from bezier curves.

Mesh Creation

Meshes can be created from:

Single Curves:

An edge-loop mesh can be created from a singular curve. Curves can be cyclic (joined up in a loop) or non-cyclic.

Cross Sections:

A mesh surface can be created by joining curves together. Curves can be cyclic (joined up in a loop) or non-cyclic.

Patches:

A surface can be created by making a set of 4 curves that have their end points snapped to one another:

  • Works on curves with multiple bezier points.
  • Useful when you need to create accurate pieces of a mesh, like an aircraft, or for more organic shapes.
  • Faces can be set to smooth or have their normals flipped during the creation process.
  • Works on a variety of bezier handle types (Vector, Aligned, Free)
  • A network of curves could be built up to create more complex objects.
  • Can be used as a complement to more traditional modelling techniques.
  • By default the edges will be distributed evenly, but this effect can be reduced (see instructions).

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