Game Character Sculpting
Game Character Sculpting using Zbrush : Welcome to Character Creation For Games: Sculpting in Zbrush. The course to learn digital sculpting and basic anatomy. The course walks you through Zbrush program from the very beginning, how to navigate in the software, knowing the brushes, how masking can be used, working with dynamesh, creating muscle definition, adding armor, shoes, and cloth to the character, adjusting lights and materials, and finally how to pose and render your character for a beauty shot. This course is designed for 3D artists who want to take their skills to the next level by implementing correct proportions, accurate anatomy, creating extra details such as veins, pores, and wear and tear to their own 3D character. Take the time to look at the preview videos so you can get a feel of Corazon Bryant’s teaching style. If you like what you hear and what you see, come and join this course.
Requirements
- Zbrush
- Photoshop
Who this course is for :
- Everyone who wants to learn how to use Zbrush
- Artists who want to take their sculpting skills to the next level
- Everyone who wants to learn the basic human anatomy
What you’ll learn
- Create a professional realistic character
- Effectively use brushes in Zbrush
- Use masking tool
- Sculpt with Dynamesh
- Create believable muscle definition
- Build armor, cloth, and shoes
- Lighting, rendering, and photo editing
- Basic human anatomy
(Game Character Sculpting)
Watch the Introduction Video:
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