Game Character Retopology in Topogun & Maya for Beginners
Game Character Retopology
Game Character Retopology in Topogun & Maya for Beginners : Welcome to Game Character Retopology in Topogun & Maya Course.
In this course you will learn retopology technics using TOPOGUN after completing the high poly zbrush character.
Retopology means recreating a model with proper edge flow by using the high poly model as a reference object in the background.
Requirements
- Maya basic
- Zbrush basic
- Character sculpting
Now Topogun is the best tool to do this because it is a dedicated software only for retopology purpose. It is very powerful and has lots of great tools to retopo within a second. It can Handel very high poly model with easy.
In this course you will not only learn the technical aspect of doing the retopo but also some production guidelines to make your low poly character ready to use for rigging and in the game.
Overview of the Course :
At first you will learn how to prepare your high poly zbrush character to take inside Topogun then I will move to Retoplogy part inside Topogun by Introducing its tools. After completing in topogun I will jump to Maya for some clean up and final tweak.
Topics :
- Decimating High poly Zbrush Character for Efficiency
- Topogun tools to create low poly
- Organizing the low poly model in Maya
- Clean up N sided face, Non manifold geometry and Non planer face
- Guidelines to make your low poly model error free
Who can take this Course :
- who wants to be a game character artist
- who wants to use topogun for retopology
- who wonders how they make game characters
- who knows the high poly modelling but don’t know what to do next
- who wants learn and model game characters
So if you are interested to learn modelling and want to become a modelling artist in the game industry then without any delay enrol to this class to learn how to model your low poly character using TOPOGUN.
so if you fit into any of the above category this course is for you. so take the step by enrolling to the course and be a fabulous artist and entertain the world by contributing your part.
Who this course is for:
- Anyone who wants to learn retopology using Topogun
- who wants to be a game character artist
- who wants learn and model game characters
- who knows the high poly modelling but don’t know what to do next
- who wonders how they make game characters
What you’ll learn
- You will be able to model low poly in game model using Topogun and Maya
- Clean up N sided face, Non manifold geometry and Non planer face
- Dacimating the model in Zbrush
- Guidelines to make your low poly model error free
- Topogun power full tools to create low poly
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