Modelling and shading a highly realistic glass
FStorm: Modelling and shading a highly realistic glass : 40 minutes of video that explains the modelling and shading process of this glass.
The finished model and maps I used is included in the package as .max (2014), .obj, and .fbx.
Covered topics
- Detail modelling
- HDRI material test studio explained
- Glass material, how glass actually works in real life
Included in the package
- Finished model + maps included
Direct download links 386 MB :
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