From VR Sculpting To Realistic Texturing with Adobe Substance 3D
From VR Sculpting To Realistic Texturing with Adobe Substance 3D : Louise Melin will begin with a basic, nearly low-poly sculpture in Substance 3D Modeler VR and elevate it into a highly realistic wooden statue. She will emphasize achieving the carved wood appearance primarily through texturing instead of complex geometry, showcasing an effective non-destructive workflow throughout the process.
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