Displacement Map Setup For Production by Chung Kan

Displacement Map Setup For Production by Chung KanDisplacement Map Setup For Production

 

Displacement Map Setup For Production by Chung Kan : In this tutorial you will learn how to bake, extract and test render both Ptex and UV based displacement maps. You will also learn cleanup techniques that are used in a professional production environment for removing errors and spikes in both Ptex and UV based displacement maps.

Zbrush ZTL Tool of the Creature Bust Mesh

Duration : 1hr video MP4 format with audio commentary in English


Topics Covered:

  • Ptex & UV Based 32-bit Displacement Maps
  • Baking & Extracting Displacement Maps
  • Displacement Rendering
  • Ptex & UV Based Displacement Map Cleanup Techniques

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