Creature Sculpting
Creature Sculpting with Dominic Qwek : In Creature Sculpting, Character Artist Dominic Qwek shares his workflow for creating a creature bust using ZBrush, KeyShot and Photoshop. He covers the initial design process and how to block out the primary and secondary forms and evolve the design in 3D. He then details the sculpt in multiple stages while covering the features in Sculptris Pro and talks about the various techniques he uses in each stage. Lastly, Dominic shows how to quickly setup lighting and rendering in KeyShot, then composite the render passes in Photoshop to create a realistic 3D creature concept for final presentation. For those interested in 3D creature design, this title offers valuable workflow and techniques from one of the industry’s leading artists.
CHAPTER LIST
- Introduction
- ZBrush Primer
- Primary Forms
- Secondary Forms
- Using Curves
- Tertiary Forms – Sculptris Pro
- Tertiary Forms – Subdivision Levels
- Posing
- Lighting and Rendering
- Final Compositing
- Conclusion
Pictures of this course :
Watch the Introduction Video :
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