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Creating High Resolution Studio Renders in 3ds Max
Creating High Resolution Studio Renders
Creating High Resolution Studio Renders in 3ds Max and V-ray : We’ll learn how to approach studio lighting using the real time tools in 3ds Max, V-Ray and HDR Light Studio to quickly set up effective and realistic lighting. We’ll focus on how to create realistic shaders and then how to set up V-Ray to get the best results in our final render. By the end of the training you will see how to take a model and turn it into a professional high resolution virtual photograph.
What you’ll learn :
- Addressing model requirements
- Setting up the studio environment
- Constructing the initial lighting
- Implementing the realtime lighting workflow
- Exploring HDR Light Studio
- Applying the main lighting
- Moving the HDRI lighting
- Preparing V-Ray for shader development
- Texture map requirements
- Generating shaders for the frame
- Forming shaders for the wheels
- Designing shaders for the crank and pedals
- Applying shaders on the gears
- Creating shaders for the brakes and chain
- Customizing shaders for the saddle and handlebars
- Finalizing the scene
- Setting up V-Ray for final rendering
- Using Backburner
- Retouching in Photoshop
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