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Creating High Resolution Studio Renders in 3ds Max

Creating High Resolution Studio Renders in 3ds MaxCreating High Resolution Studio Renders

 

Creating High Resolution Studio Renders in 3ds Max and V-ray : We’ll learn how to approach studio lighting using the real time tools in 3ds Max, V-Ray and HDR Light Studio to quickly set up effective and realistic lighting. We’ll focus on how to create realistic shaders and then how to set up V-Ray to get the best results in our final render. By the end of the training you will see how to take a model and turn it into a professional high resolution virtual photograph.

What you’ll learn :

  • Addressing model requirements
  • Setting up the studio environment
  • Constructing the initial lighting
  • Implementing the realtime lighting workflow
  • Exploring HDR Light Studio
  • Applying the main lighting
  • Moving the HDRI lighting
  • Preparing V-Ray for shader development
  • Texture map requirements
  • Generating shaders for the frame
  • Forming shaders for the wheels
  • Designing shaders for the crank and pedals
  • Applying shaders on the gears
  • Creating shaders for the brakes and chain
  • Customizing shaders for the saddle and handlebars
  • Finalizing the scene
  • Setting up V-Ray for final rendering
  • Using Backburner
  • Retouching in Photoshop

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