CAD Surface Sculpting Iron Mike with Plasticity & Blender
CAD Surface Sculpting Iron Mike with Plasticity & Blender
CAD Surface Sculpting Iron Mike with Plasticity & Blender : Craft a captivating Iron Mike character using Plasticity’s advanced CAD surfacing techniques! This course equips illustrators and graphic artists with the skills to bridge the gap between sculpting and CAD surfacing, specifically for illustrative purposes.
Embark on a unique artistic journey that blends the power of 3D sculpting with the creative freedom of 2D illustration! Whether you’re new to CAD surfacing or looking to refine your skills, this course will take you on a journey to creating a stunning Iron Mike sculpture that enhances your artistic toolkit.
What you’ll learn:
- CAD Surfacing Fundamentals: Grasp the essentials of navigating Plasticity’s user interface, the surfacing and drawing tools and core surfacing concepts.
- Sculpting Iron Mike: Step-by-step, you’ll sculpt a stylised Iron Mike sculpture from scratch, based on reference drawings mastering base surface creation and facial feature detailing.
- Texturing and Rendering: You’ll be guided through setting up lighting, rendering and texturing your model in Blender for a unique cyberpunk aesthetic with a vintage comic illustration twist.
- 2D Integration: Learn how to import your rendered layers into Photoshop for adjustments and create a high-resolution cyberpunk poster ready for print!
Additional Skills:
- Explore essential workflows for using reference images effectively, including mastering PureRef for reference management.
- Gain insights into converting SVGs to STEP files for seamless import into Plasticity.
- Discover when and how to leverage Illustrator for Plasticity & Blender (optional module).
Embrace the Challenge, Unlock Your Potential:
This course is designed to push your boundaries and equip you with the skills to tackle challenging 3D projects, specifically geared towards creating unique illustrations. All the necessary files and links to useful resources will be provided. By the end, you’ll be able to confidently:
- Bridge the gap between sculpting and CAD surfacing, empowering your illustration process with a powerful 3D foundation.
- Model organic shapes using a powerful CAD program, expanding your artistic skillset to include 3D sculpting techniques.
- Create stunning cyberpunk-inspired artwork, or incorporate these techniques into your artistic style.
- Seamlessly integrate 2D and 3D workflows to create unique and impactful illustrations.
Who this course is for:
- This practice-oriented course is for beginners who want to dive into surface modelling with Plasticity .
- Intermediate Plasticity users who want to sculpt organic shapes with CAD surfacing tools.
- For graphic artists and illustrators who want to add illustrating with 3D modelling into their 2D skillset.
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